Showing posts with label C#. Show all posts
Showing posts with label C#. Show all posts

Tuesday, June 24, 2014

Base64 encode/decode part of messages in map - part 2

Back in November I wrote a post about encoding messages as base64 strings in a BizTalk map. I never added the explicit implementation of how to decode the message though. However, I was asked to provide an example of it, so here is part 2: how to decode a base64 string from an XML message and output it in BizTalk.

Consider the scenario to be the opposite of what we did in part 1.

We have a message on the input side that has two fields, one with an id as a string, and another string element that holds the entire base64 encoded string.

<ns0:Root xmlns:ns0="http://BizTalk_Server_Project6.Schema1">
 
<SomeId>1</SomeId>
 
<EncodedData>PG5zMDpSb290IHhtbG5zOm5zMD0iaHR0cDovL0JpelRhbGtfU2VydmVyX1Byb2plY3Q2LlNjaGVtYTIiPg0KICA8RGF0YT5EYXRhXzA8L0RhdGE+IA0KICA8RGF0YTI+RGF0YTJfMDwvRGF0YTI+IA0KPC9uczA6Um9vdD4=</EncodedData>

</ns0:Root>

On the output side, we want to have a message that conforms to the schema we have defined. The message is the entire contents of the base64 encoded string in the input.

If we parse the encoded string, we get:
<ns0:Root xmlns:ns0="http://BizTalk_Server_Project6.Schema2">
 
<Data>Data_0</Data>
 
<Data2>Data2_0</Data2>
</ns0:Root>

Which conforms fully to the schema defined.

So, the task is to extract the contents from the EncodedData element, decode them, and use the full string as the output message. All in a single BizTalk map.

The map will look like this to begin with, with the two schemas chosen:


Similar to when we encoded, we add first a scripting functoid that has no connections, and paste the code for the decode function in it:

public string Base64DecodeData(string param1)
{
            byte[] decodedBytes = Convert.FromBase64String(param1);
            return System.Text.UTF8Encoding.UTF8.GetString(decodedBytes);
}


We simply take a string as an input parameter, decode this and return the decoded string back.

Then we create a new scripting functoid that we set to inline Xsl and paste this code into it:

<xsl:variable name="data">
 
<xsl:value-of select="//EncodedData" />
</xsl:variable>
<xsl:value-of select="userCSharp:Base64DecodeData($data)" disable-output-escaping="yes" />

This functoid is connected to the output root node giving us a map that looks like this:


When executing this map with the input message above, we will get the output message properly formatted.

The tricks used here is two. First off, we use the same pattern as before with calling a predefined function we have in another scripting functoid in order to call a simple C# function from our XSL code. Then in the XSL, we first extract the string from our input message and store it in a variable. This is then passed into our C# function and we get a string back. However, if we do not specify the disable-output-escaping="yes" in our value-of select, we would get the string entity encoded. With this extra property set, the string will be output as it is and the way we want it.

The same technique can of course easily be used to just output part of a message by simply connecting the scripting functoid to the node you want to populate (if for instance you have a schema that has a node defined as xs:any that you want to use).

Tuesday, November 19, 2013

Base64 encode/decode part of messages in map

This post is to show how to base64 encode or decode a part of a message (or the entire input message for that matter) and output the resulting string in an element in the output message.

The technique used allows for execution of inline C# (or VB) code from another script functoid using inline XSLT / XSLT Template.

The input and output schemas looks like this:




In the example, our entire input message should be base64 encoded and the resulting string output to the EncodedData element in the output message. This element is of the type xs:string.

First, we create a script functoid to hold our inline C# code for base64 encoding of the input node. When building such a method, one might first try to use string as the datatype for the input which will result in just the inner xml being transferred to the method. This is since the data from our XSLT call will be of the type MS.Internal.Xml.Cache.XPathDocumentNavigator. We therefore declare the input variable as XPathNavigator instead to get access to the full XML node. The base64 encoding is done using the System.Text.Encoding class together with the System.Convert class.

public string Base64EncodeData(XPathNavigator param1)
{
    byte[] bytesToEncode =

        System.Text.Encoding.UTF8.GetBytes(param1.OuterXml);
    string encodedText = Convert.ToBase64String(bytesToEncode);

    return encodedText;
}


This functoid will not be connected to any node, but just left to "hang" in the map since we call it manually from another script functoid. Another solution to have it a bit cleaner would be to place this code in an external assembly and call that, but sometimes it is nice to have everything in the map.

Next we create a script functoid and connect it to the destination element. We set the following Inline XSLT code:

<xsl:variable name="data">
  <xsl:copy-of select="/" />
</xsl:variable>

<xsl:element name="EncodedData">
  <xsl:value-of select="userCSharp:Base64EncodeData($data)" />
</xsl:element>

We first declare a variable that holds a copy of our source node which we simply specify using xpath.
Then we call the previously configured method doing the encoding, and send the resulting data to our created destination element.

The map will now look like this:



The result from sending in a test XML is an XML with the entire original contents base64 encoded in an element.



Wednesday, October 12, 2011

Convert C# to PowerShell code

Yesterday I saw a link on our company's intranet linking to a colleague's blog. It proved to be a very nice read. Among the .Net Reflector addins available on CodePlex, there's one for PowerShell allowing you to convert C# code to PowerShell. That will come in handy a lot of times since I definately write C# code faster than PowerShell code. Thanks for that tip!
The only downside is that Reflector for the last year requires a license fee and I have since switched over to ILSpy. With this and the other plugins available, it's either time to switch over to Reflector again, or rewrite some of the plugins to work with ILSpy.